Titans
Titans are the primary form of warfare in Titanfall. Measuring about three
times the size as a human, they are suprisingly agile with the ability to both
sprint and sidestep. Wielding a wide range of weapons. Titans can also use melee to damage
enemy Titans and rip pilots out of opposing mechs. Titans are
constructed at the beginning of a conflict, and after a two minute wait, are
useable by any nearby friendly units. After taking enough damage, Titans are
destroyed, prompting the pilots to trigger an ejection system.
Atlas class titans
IMC Titans
Titans are delivered from the sky, landing at the the marked location, given
there is enough vertical clearance for landing. When not being manually piloted,
Titans will engage in a passive follow mode where they will follow their owners
and assist them in combat. While you do not start off with a titan, you can make
the cooldown shorter by killing various enemies around your environment.
times the size as a human, they are suprisingly agile with the ability to both
sprint and sidestep. Wielding a wide range of weapons. Titans can also use melee to damage
enemy Titans and rip pilots out of opposing mechs. Titans are
constructed at the beginning of a conflict, and after a two minute wait, are
useable by any nearby friendly units. After taking enough damage, Titans are
destroyed, prompting the pilots to trigger an ejection system.
Atlas class titans
IMC Titans
- Main Battle Titan
- Heavy Weapons Titan
- High Explosives Titan
Titans are delivered from the sky, landing at the the marked location, given
there is enough vertical clearance for landing. When not being manually piloted,
Titans will engage in a passive follow mode where they will follow their owners
and assist them in combat. While you do not start off with a titan, you can make
the cooldown shorter by killing various enemies around your environment.