Gamemodes
Hardpoint
Hardpoint is the first of two confirmed game mode of Titanfall. A modified
King of the Hill system, the fundamental point of this game mode is to capture
the three points on the map, labelled A, B, and C. This gamemode is also very
similar to domination from the Call of Duty series.
Attrition
Attrition is a game mode in which the player defends against a swarm of
enemies until the clock runs out. In the mode reveal, the target of the swarm is
an important "pilot ace" named Barker.
Hardpoint is the first of two confirmed game mode of Titanfall. A modified
King of the Hill system, the fundamental point of this game mode is to capture
the three points on the map, labelled A, B, and C. This gamemode is also very
similar to domination from the Call of Duty series.
Attrition
Attrition is a game mode in which the player defends against a swarm of
enemies until the clock runs out. In the mode reveal, the target of the swarm is
an important "pilot ace" named Barker.